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Wizard Quest D20 Feats Page - Information for Blind-Fight

Name: Blind-Fight
Type: General
Description: Regular attack roll modifiers for invisible attackers trying to hit you apply, and you lose your Dexterity bonus to AC. The speed reduction for darkness and poor visibility also applies.
Benefit: In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.

An invisible attacker gets no advantages related to hitting you in melee. That is, you don’t lose your Dexterity bonus to Armor Class, and the attacker doesn’t get the usual +2 bonus for being invisible. The invisible attacker’s bonuses do still apply for ranged attacks, however.

You take only half the usual penalty to speed for being unable to see. Darkness and poor visibility in general reduces your speed to three-quarters normal, instead of one-half.
Special: The Blind-Fight feat is of no use against a character who is the subject of a blink spell.

A fighter may select Blind-Fight as one of his fighter bonus feats.
Date Entered: 2008-07-19


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Page last modified: 07/19/2008 03:43:59 PM

©2001-2010 John E. Gunter, johnprime.com


The material presented here is my original creation, intended for use with either
Dungeons and Dragons 3.5 edition from Wizards of the Coast or dX Tri-Stat system from Guardians Of Order.
This material is not official and is not endorsed by either Wizards of the Coast or Guardians Of Order.